Ty Khan

Overview Projects Art Music
GitHub ↪ LinkedIn ↪

Unreal Engine Custom Character Controller

Unreal • Blueprint

A custom first-person character controller created for the capstone project of my college game development program. It features locomotion mechanics including sprinting, crouching, climbing, sliding, and wall-jumping. It also includes a handheld flashlight, with automatic repositioning to avoid object collision. Visual effects such as easing, sway, and bobbing are done procedurally using interpolation and sine functions.