About Me
I'm Ty Khan, a passionate indie game developer and software engineer with several years of experience in programming and 3D art. I primarily work with Godot, C#, and Blender, however I also have experience with other industry-standard software. I also have basic knowledge in using Git version control. Additionally, I am always interested in learning new software if a project calls for it.
For inquiries, contact me on LinkedIn, or email me at ty@tyjupiter.com
Software Experience
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Unity (2016-)
Gameplay, UI, AI, Low-Level Networking
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Godot (2022-)
Gameplay, UI, AI
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Unreal Engine (2022-)
Gameplay, UI
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Blender (2018-)
Modeling, Sculpting, UVs, Rigging, Animation, Rendering
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Maya (2021-)
Modeling, UVs, Rigging, Animation
Programming Languages
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C# (2016-)
Unity, Godot, WinForms, Avalonia UI
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Python (2018-)
Automation, Discord Bots
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Unreal Blueprint (2022-)
Unreal Engine
![](/assets/icons/ico_godot.webp)
GDScript (2023-)
Godot
Education
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Fayetteville Technical Community College (2024)
Associate of Applied Science